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Best fallout shelter layout 2019
Best fallout shelter layout 2019













best fallout shelter layout 2019

  • Luck adds towards this score for any room and also assists with the random caps bonus you can get.
  • Basically this means that one worker with a stat of six is equal to six workers with a stat of 1.
  • Dweller stats have diminishing returns on production cycle duration (having a dweller with 6 PER in a water room won't give half cycle duration as assigning a 3 Per dweller). Your workers then combine their appropriate stat together and reduce the time it takes for the resource to be produced. The time it takes for the resource to be made ready for collection is also an initial fixed time based on the same factors. That amount is directly tied to the size and upgrade level of the room. Each room produces a resource of a certain amount.
  • Room production is very simple and straight forward.
  • best fallout shelter layout 2019

    Radio Room bonus happiness is based only on the number of dwellers assigned to it (observation with a size 3 Radio Room, putting 6 dwellers with 1 charisma or 6 dwellers with 10+ charisma yeld the same 6% happiness boost). It is better to have single individual rooms for this (though I will admit I have not answered the door in over a month myself). A larger room will reduce the time a bit but not increase the chance at the end of that time of getting a new dweller.

  • NOTE: The exception to this, from my knowledge right now, are the radio rooms.
  • Running low on some resources though can make getting a single room more important. If you have the option to build in this manner then always do so.
  • It is indeed cheaper to build one large room and upgrade it all at once than individual parts (upgrade discount is 25 % for size 2 rooms, 33% for size 3 rooms).
  • best fallout shelter layout 2019

    Ok, I will address the issues as I come across them: What room is best to put near the vault door to protect from raiders? The strong people (power plant people).

    best fallout shelter layout 2019

    What strategies are people using to best maximize production, minimize cost, and minimize attack risk? More rooms that are small rooms or fewer but larger? End result is vulnerability that can lead to death or at least high health loss when're rooms aren't fully staffed. If the room gets attacked it will still get attacked by 3x the normal roach amount. If you moved people around then a combined room of 3 diners may only have 2 of the 6 (3 rooms x 2 dwellers each) possibles dwellers. That encourages larger rooms.īut there's risk with that. For instance it might cost 250 to upgrade a single water production room but if it's two combined it might cost 375 (a savings of 125 caps). Said differently, there's bulk discount pricing. It struck me that room upgrade prices seemed cheaper (on a per dweller slot basis) when upgrading a combined 2 or 3 room room. Essentially I want people's thoughts on layout strategy.















    Best fallout shelter layout 2019